chirp_opponent
Scout your current matchup opponent's roster and generate savage trash talk based on their weaknesses.
What it does
chirp_opponent fetches your live matchup opponent's full roster, identifies their vulnerabilities — injured players, IR mismanagement, bench-heavy lineups — and returns a chirp-enhanced breakdown you can use to get in their head (or just to know where to attack).
No required parameters. Just call it.
Usage
chirp_opponentWith chirp style:
chirp_opponent with ice_cold intensity and roast_master personalityParameters
| Parameter | Type | Default | Description |
|---|---|---|---|
chirp_intensity | string | savage | gentle / standard / savage / ice_cold |
personality_mode | string | roast_master | analytical / motivational / roast_master / championship_coach |
enable_chirp | boolean | true | Set false to return raw data only |
Example response
json
{
"opponent": "Ice Bandits",
"week": 14,
"opponent_roster_summary": {
"total_players": 18,
"active_players": 12,
"bench_players": 4,
"ir_players": 2,
"injured_players": 3,
"injured_active": 1
},
"weaknesses": [
"3 players injured",
"1 injured player still in active slot"
],
"chirp": {
"style": "brutal_truth",
"personality": "roast_master",
"main_chirp": "🔥 Ice Bandits is running a hospital roster with 3 banged-up players... 1 injured player still in active slots — not even using their IR correctly. Amateur hour. 🎯",
"ice_cold_truth": "❄️ Bottom line: know your enemy. Ice Bandits has gaps — your job is to exploit them."
},
"opponent_roster": [...]
}What it detects
- Injury count — how many of their players have an active injury status
- IR mismanagement — injured players still sitting in active slots instead of IR
- Bench bloat — heavy bench relative to active roster (signals poor management)
- Clean bill of health — if they're running a tight roster, it says that too
Strategy tip
Run chirp_opponent at the start of each week alongside compare_matchup and get_streaming_recommendations. Knowing their injury situation tells you which categories are winnable even without perfect streaming.
Part of the CHIRP Intelligence layer — Tools Overview
